RatCreature (
ratcreature) wrote2009-10-07 10:15 pm
a brief rant
The aim to make your tv series appear "dark" or "edgy" or "gritty" or whatever does not mean that the screen has to be literally too dark to make out anything. I get that there are mood lighting choices, and atmosphere through colors and so on, but it completely defeats any kind of purpose if your viewer can't see or follow what's going on. It is not all that sinister if you have to squint and guess what is happening. Seriously, things can be dark and edgy even if there is a lightsource somewhere! (This was brought on by me trying to watch SGU, but really it applies to a lot of series.)

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I really do hope the darkness was a deliberate choice for the premiere to help add to the general atmosphere of overwhelming confusion and chaos, and that as the crew get more familiar with their surroundings, we'll start to see the lights get a bit brighter.
I also really hope the flashbacks become less and less frequent as the series progresses. Flashbacks were one of the reasons I ended up giving up on Lost within six or so episodes. As a storytelling gimmick, it doesn't work for me. *shrug*
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So yeah, I can certainly understand how the gloomy colours on SGU might turn people off.
The glowy moss or other assorted Ancient lightbulbs better appear soon, is all I'm saying...