payoff for your time effort
Dec. 13th, 2010 03:17 pmOf course you can always mix both to take advantage, e.g. do a sketch in pencil, scan it, resize and rearrange stuff digitally, then base the drawing on that, or do an initial rough color sketch digitally, mess around with color sliders until you like the mood, then do the painting traditionally, then scan it and do a touch up digitally etc. But still, a poll about when you don't mix the two.
for initial sketching (whether a study or the base of later picture), what is faster for you?
traditional media (i.e. physical pigments applied to surfaces in some manner)
3 (60.0%)
digital (i.e. whatever software you like best for a task: GIMP, Photoshop, Painter, ArtRage...)
1 (20.0%)
no difference
1 (20.0%)
don't know/can't say (b/c you never keep track of time, have only ever used one method for this, always mix both...)
0 (0.0%)
for a fully rendered drawing, what is faster for you? (presuming about equally detailed/skilled results are the goal)
for inking line art, what is faster for you?
for coloring line art, what is faster for you?
for a fully rendered painting, what is faster for you?
how important is such time/effort efficiency on average when choosing your medium for an artwork? 10 meaning "most important", 0 meaning "not important" compared to other consideration (e.g. wanting to have a physical object, not wanting to have a mess with paints everywhere, having some effect you can only get digitally etc.)
Mean: 3.20 Median: 3 Std. Dev 1.33
0 | 0 (0.0%) | |
---|---|---|
1 | 1 (20.0%) | |
2 | 0 (0.0%) | |
3 | 2 (40.0%) | |
4 | 1 (20.0%) | |
5 | 1 (20.0%) | |
6 | 0 (0.0%) | |
7 | 0 (0.0%) | |
8 | 0 (0.0%) | |
9 | 0 (0.0%) | |
10 | 0 (0.0%) |